Multi-Agent Simulator
Experiment with agent systems and visualize emergent behaviors
Your Progress
0 / 5 completedDesigning Agent Behaviors
An agent's behavior determines how it perceives the world, makes decisions, and takes action. Different behavior architectures suit different tasks: reactive agents excel at real-time response, proactive agents handle complex planning, and hybrid agents balance both.
Three Core Behavior Types
Reactive
Responds immediately to environment stimuli
Proactive
Plans actions to achieve goals
Hybrid
Combines reactive and deliberative layers
Interactive: Behavior Designer
Select a behavior type and tune its capabilities. Watch how different configurations affect agent performance.
BEHAVIOR ARCHITECTURE
Design Considerations
- • Robot obstacle avoidance
- • Real-time game NPCs
- • Emergency response systems
- • Strategic game AI
- • Resource allocation
- • Long-term optimization
- • Autonomous vehicles
- • Adaptive assistants
- • Complex simulations
- • Speed vs. planning depth
- • Memory vs. simplicity
- • Adaptability vs. stability
💡 Key Insight
There's no universally "best" behavior architecture. The right choice depends on your task constraints: reactive agents win when milliseconds matter, proactive agents excel at complex goal achievement, and hybrid architectures handle real-world complexity. Design your agents for their specific environment and objectives.