📦 Block Production: Round-Robin Validation
See how elected delegates take turns producing blocks
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0 / 5 completed📦 Block Production in DPoS
Once delegates are elected, they take turns producing blocks in a predictable round-robin schedule. This deterministic approach enables extremely fast block times.
Round-Robin Scheduling
Deterministic Order
Delegates are assigned time slots in a fixed order based on voting results. Everyone knows who produces the next block.
Fast Block Times
Each delegate gets 0.5-3 seconds to produce a block. Missing your turn = lost rewards.
No Competition
Unlike PoW mining races, each delegate has exclusive rights to their time slot. No wasted effort.
🎬 Interactive: Block Production Timeline
Watch how delegates take turns producing blocks in real-time:
Blocks Produced
0
Alice
5,230,000 votes
Bob
4,850,000 votes
Charlie
3,970,000 votes
Diana
3,420,000 votes
Eve
3,180,000 votes
Each delegate gets exactly 2 seconds. After all 5 produce, the cycle repeats. This predictability enables high throughput.
Performance Comparison
| Metric | Bitcoin (PoW) | Ethereum (PoS) | EOS (DPoS) |
|---|---|---|---|
| Block Time | ~10 minutes | ~12 seconds | 0.5 seconds |
| Throughput | ~7 TPS | ~30 TPS | 4,000+ TPS |
| Finality Time | ~60 minutes | ~13 minutes | 1-2 seconds |
| Energy Usage | Very High | Low | Very Low |
| Active Validators | ~1,000,000 miners | ~900,000 validators | 21-101 delegates |
Advantages
- •Speed: Sub-second blocks enable real-time applications
- •Scalability: 1000+ TPS on base layer without sharding
- •Efficiency: No wasted computation like PoW mining
- •Predictability: Known schedule = better UX planning
Tradeoffs
- •Centralization: Only 21-101 block producers vs 900k+ in PoS
- •Cartel Risk: Delegates could collude to control network
- •Politics: Voting can become influenced by marketing, not merit
- •Trust Required: Network depends on small delegate set
Real-World Example: EOS
EOS uses 21 active block producers who rotate in a deterministic round. Each produces 12 blocks (6 seconds) before passing to the next. A full round takes 126 seconds (21 producers × 6 seconds).
Block Time
0.5 seconds
Throughput
4,000 TPS
Finality
1-2 seconds